Ark Survival Scorched Earth House Designs
" | Required to build structures in an area. | „ |
Spawn Command
cheat gfi AdobeFloor 1 0 0
or
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeFloor.PrimalItemStructure_AdobeFloor'" 1 0 0
Ingredients
Resources breakdown [Expand]
Adobe Triangle Foundation
" | Required to build structures in an area. Triangle shaped. | „ |
Spawn Command
cheat giveitemnum 485 1 0 0
or
cheat gfi TriFoundation_Adobe 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Foundations/Triangle/Adobe/PrimalItemStructure_TriFoundation_Adobe.PrimalItemStructure_TriFoundation_Adobe'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | This very strong, narrow foundation is used to build walls around an area. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeFenceFoundation.PrimalItemStructure_AdobeFenceFoundation'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | Acts as a foundation so you can build on fence walls. Doesn't follow ground so can build level fences. | „ |
Spawn Command
cheat giveitemnum 467 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/FenceSupports/Adobe/PrimalItemStructure_FenceSupport_Adobe.PrimalItemStructure_FenceSupport_Adobe'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | The adobe pillar adds structural integrity to the area it is built under. Can also act as stilts for buildings on inclines. | „ |
Spawn Command
cheat gfi AdobePillar 1 0 0
or
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobePillar.PrimalItemStructure_AdobePillar'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | An adobe wall that insulates the inside from the outside and separates rooms. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWall.PrimalItemStructure_AdobeWall'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | A wall that is as tall as four normal walls. | „ |
Spawn Command
cheat giveitemnum 472 1 0 0
or
cheat gfi LargeWall_Adobe 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Walls_L/Adobe/PrimalItemStructure_LargeWall_Adobe.PrimalItemStructure_LargeWall_Adobe'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | A sturdy adobe-framed, sloped wall that insulates the inside from the outside, seprarates rooms, and provides structural integrity. Used in conjunction with the roof. Excellent for growing crops indoors. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWall_Sloped_Left.PrimalItemStructure_AdobeWall_Sloped_Left'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | A sturdy adobe-framed, sloped wall that insulates the inside from the outside, seprarates rooms, and provides structural integrity. Used in conjunction with the roof. Excellent for growing crops indoors. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWall_Sloped_Right.PrimalItemStructure_AdobeWall_Sloped_Right'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | A adobe wall that provides entrance to a structure. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWallWithDoor.PrimalItemStructure_AdobeWallWithDoor'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | A adobe wall that provides entrance to a structure. | „ |
Spawn Command
cheat giveitemnum 461 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Adobe/PrimalItemStructure_DoubleDoorframe_Adobe.PrimalItemStructure_DoubleDoorframe_Adobe'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | A stable adobe door that provides entrance to structures. Can be locked for security. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeDoor.PrimalItemStructure_AdobeDoor'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | A stable adobe door that provides entrance to structures. Can be locked for security. | „ |
Spawn Command
cheat giveitemnum 455 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Adobe/PrimalItemStructure_DoubleDoor_Adobe.PrimalItemStructure_DoubleDoor_Adobe'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | An adobe wall, with a hole for a window. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWallWithWindow.PrimalItemStructure_AdobeWallWithWindow'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | Adobe plates on hinges that cover windows to provide protection from projectiles and spying. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWindow.PrimalItemStructure_AdobeWindow'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | A adobe railing that acts a a simple barrier to prevent people from falling. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeRailing.PrimalItemStructure_AdobeRailing'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | A stable adobe-plated concrete ceiling that provides insulation, and doubles as a floor for higher levels. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeiling.PrimalItemStructure_AdobeCeiling'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | A stable adobe-plated concrete ceiling that insulates the inside from the outside, and doubles as a floor for higher levels. | „ |
Spawn Command
cheat giveitemnum 484 1 0 0
or
cheat gfi TriCeiling_Adobe 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Adobe/PrimalItemStructure_TriCeiling_Adobe.PrimalItemStructure_TriCeiling_Adobe'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | An inclined adobe-framed roof. Slightly different angle than the ramp. Excellent for growing crops indoors. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeRoof.PrimalItemStructure_AdobeRoof'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | A sloped adobe triangle roof. | „ |
Spawn Command
cheat giveitemnum 490 1 0 0
or
cheat gfi TriRoof_Adobe 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Adobe/PrimalItemStructure_TriRoof_Adobe.PrimalItemStructure_TriRoof_Adobe'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | This Adobe concrete ceiling has a hole in it for trapdoors. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeilingWithTrapdoor.PrimalItemStructure_AdobeCeilingWithTrapdoor'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | This adobe slab can be used to secure hatches. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeTrapdoor.PrimalItemStructure_AdobeTrapdoor'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | This Giant Adobe concrete ceiling has a hole in it for trapdoors. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeilingWithDoorWay_Giant.PrimalItemStructure_AdobeCeilingWithDoorWay_Giant'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | A large adobe gate that can be used with a Gateway to most keep dinosaurs in or out. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeilingDoorGiant.PrimalItemStructure_AdobeCeilingDoorGiant'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | An inclined adobe-plated concrete floor for travelling up or down levels. Can also be used to make an angled roof. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeRamp.PrimalItemStructure_AdobeRamp'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | Adobe-plated concrete stairs for travelling up or down levels. Can be switched to a ramp variant. | „ |
Spawn Command
cheat giveitemnum 474 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ramps/Adobe/PrimalItemStructure_Ramp_Adobe.PrimalItemStructure_Ramp_Adobe'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | A large adobe gateway that can be used with a Gate to keep most dinosaurs in or out. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeFrameGate.PrimalItemStructure_AdobeFrameGate'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | A large adobe gate that can be used with a Gateway to most keep dinosaurs in or out. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeGateDoor.PrimalItemStructure_AdobeGateDoor'" 1 0 0
Ingredients
Resources breakdown [Expand]
Behemoth Adobe Dinosaur Gateway
" | A massive brick-and-mortar gateway that can be used for penning up huge dinosaurs. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeGateframe_Large.PrimalItemStructure_AdobeGateframe_Large'" 1 0 0
Ingredients
Resources breakdown [Expand]
Behemoth Adobe Dinosaur Gate
" | A large, reinforced adobe gate that can be used with a Behemoth Gateway to keep dinosaurs in or out. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeGatedoor_Large.PrimalItemStructure_AdobeGatedoor_Large'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | An adobe spiral staircase, useful in constructing multi-level buildings. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeStaircase.PrimalItemStructure_AdobeStaircase'" 1 0 0
Ingredients
Resources breakdown [Expand]
" | A simple adobe ladder used to climb up or down tall structures. Can also be used to extend existing ladders. | „ |
Spawn Command
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeLader.PrimalItemStructure_AdobeLader'" 1 0 0
Ingredients
Resources breakdown [Expand]
Adobe is a type of Structure available in the Scorched Earth-DLC.
It is crafted from Clay, Wood, Thatch and Fiber. The proportion is always about 4 Clay, 2 Wood, 1 Thatch (Except for Adobe Railing)
Each structure has 6.000 Hitpoints (Except for the Foundations, which have 12.000 each).
The Adobe stuctures are also craftable in the Primitive Plus DLC, using Clay (Primitive Plus).
Contents
- 1 Usage
- 1.1 Comparison to Stone
- 1.2 Behemoth Gate
- 2 Shelter
- 3 Spawn Commands
- 4 Gallery
Usage [ ]
Comparison to Stone [ ]
While it has the same "Damaged by"-properties, with only 6.000 base health it has 4.000 less than stone, so what can damage stone can damage the adobe structures.
Behemoth Gate [ ]
As the Behemoth Gate is already available at level 40 (The proper gate is obtained at 55), it can be considered an early alternative.
Shelter [ ]
The special property of Adobe is its increased Hyperthermal Insulation when having its Shelter Bonus.
While it gives the base +56 to Hypothermal and +112 to Hyperthermal Insulation, it also gives an additional +56 to hyperthermal Insulation for each Ceiling, Sloped Roof, Wall, Doorframe or Windowframe part of the Shelter.
This Bonus only applies if:
- The wall structures are on the same level as you
- There is no other type of structure (Or none at all) linked to the outside, which you stand close to (Also applies to the roof)
Walls can apply this bonus at maximum 4 times and the roof 1 time, resulting in a total +280 to Hyperthermal Insulation, plus the +112 base bonus from Shelter. This effect does not diminish increasingly with distance from the structures.
Spawn Commands [ ]
Use this command to give yourself a full set of Adobe structures.
Spawn Command |
---|
cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeFloor.PrimalItemStructure_AdobeFloor'" 1 0 0 | cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Foundations/Triangle/Adobe/PrimalItemStructure_TriFoundation_Adobe.PrimalItemStructure_TriFoundation_Adobe'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeFenceFoundation.PrimalItemStructure_AdobeFenceFoundation'" 1 0 0 | cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/FenceSupports/Adobe/PrimalItemStructure_FenceSupport_Adobe.PrimalItemStructure_FenceSupport_Adobe'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobePillar.PrimalItemStructure_AdobePillar'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWall.PrimalItemStructure_AdobeWall'" 1 0 0 | cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Walls_L/Adobe/PrimalItemStructure_LargeWall_Adobe.PrimalItemStructure_LargeWall_Adobe'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWall_Sloped_Left.PrimalItemStructure_AdobeWall_Sloped_Left'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWall_Sloped_Right.PrimalItemStructure_AdobeWall_Sloped_Right'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWallWithDoor.PrimalItemStructure_AdobeWallWithDoor'" 1 0 0 | cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Adobe/PrimalItemStructure_DoubleDoorframe_Adobe.PrimalItemStructure_DoubleDoorframe_Adobe'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeDoor.PrimalItemStructure_AdobeDoor'" 1 0 0 | cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Adobe/PrimalItemStructure_DoubleDoor_Adobe.PrimalItemStructure_DoubleDoor_Adobe'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWallWithWindow.PrimalItemStructure_AdobeWallWithWindow'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWindow.PrimalItemStructure_AdobeWindow'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeRailing.PrimalItemStructure_AdobeRailing'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeiling.PrimalItemStructure_AdobeCeiling'" 1 0 0 | cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Adobe/PrimalItemStructure_TriCeiling_Adobe.PrimalItemStructure_TriCeiling_Adobe'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeRoof.PrimalItemStructure_AdobeRoof'" 1 0 0 | cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Adobe/PrimalItemStructure_TriRoof_Adobe.PrimalItemStructure_TriRoof_Adobe'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeilingWithTrapdoor.PrimalItemStructure_AdobeCeilingWithTrapdoor'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeTrapdoor.PrimalItemStructure_AdobeTrapdoor'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeilingWithDoorWay_Giant.PrimalItemStructure_AdobeCeilingWithDoorWay_Giant'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeilingDoorGiant.PrimalItemStructure_AdobeCeilingDoorGiant'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeRamp.PrimalItemStructure_AdobeRamp'" 1 0 0 | cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ramps/Adobe/PrimalItemStructure_Ramp_Adobe.PrimalItemStructure_Ramp_Adobe'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeFrameGate.PrimalItemStructure_AdobeFrameGate'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeGateDoor.PrimalItemStructure_AdobeGateDoor'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeGateframe_Large.PrimalItemStructure_AdobeGateframe_Large'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeGatedoor_Large.PrimalItemStructure_AdobeGatedoor_Large'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeStaircase.PrimalItemStructure_AdobeStaircase'" 1 0 0 | cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeLader.PrimalItemStructure_AdobeLader'" 1 0 0 |
Gallery [ ]
v · d · e Structures | ||||||
---|---|---|---|---|---|---|
Adobe |
| |||||
Structures | Oil Pump • Tent • Water Well • Wind Turbine | |||||
Furniture | Alpha Deathworm Trophy • Alpha Wyvern Trophy • Manticore Flag • Manticore Trophy • Mirror • Vessel | |||||
Other | Oil Vein • Water Vein • Wyvern Nest |
v · d · e Buildings | ||||||
---|---|---|---|---|---|---|
Thatch |
| |||||
Greenhouse |
| |||||
Wooden |
| |||||
Adobe |
| |||||
Stone |
| |||||
Metal |
| |||||
Tek |
|
Ark Survival Scorched Earth House Designs
Source: https://ark.fandom.com/wiki/Adobe_Structures_(Scorched_Earth)
0 Response to "Ark Survival Scorched Earth House Designs"
Post a Comment